DAVID4 SDK
1.8.7
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Parameter set for Coarse Alignment, see d4mesh_alignPairCoarse. More...
#include <d4lib.h>
Public Attributes | |
int | texturePercentage |
Percentage of texture influence on alignment (0-99). Only used if value is higher than 0. | |
d4mesh_MotionInfo | motionInfo |
Additional information about motion between the two meshes. See d4mesh_MotionInfo for more details. | |
float | qualityFactor |
1 is recommended. Larger values like 5 or 10 may create better results for symmetric objects, but increase computation time. Lower values like 0.01 to 0.1 decrease computation time, but may result in wrong alignment results. | |
d4size | numContactVertices1 |
Number of contact vertices on mesh1, specified in 'contactVertices1'. | |
int * | contactVertices1 |
Array of contact vertex indices on mesh1, or NULL. | |
d4size | numContactVertices2 |
Number of contact vertices on mesh2, specified in 'contactVertices2'. | |
int * | contactVertices2 |
Array of contact vertex indices on mesh2, or NULL. | |
d4mesh_PosesWithTolerances | blacklist1 |
Blacklist of (rough) poses that mesh1 may not be moved to (can be empty) | |
d4mesh_PosesWithTolerances | whitelist1 |
Whitelist of (rough) poses that mesh1 must be moved to (can be empty) | |
Parameter set for Coarse Alignment, see d4mesh_alignPairCoarse.