Implementation of IModules and client using DAVID Low Level Library (d4lib).
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#include <ClientD4Lib.h>
Implementation of IModules and client using DAVID Low Level Library (d4lib).
Definition at line 42 of file ClientD4Lib.h.
Returns an interface to the 'Shape Fusion' module.
- Returns
- Interface class for 'Shape Fusion' functions.
Implements david::IModules.
virtual LibraryInfo david::ClientD4Lib::InitLibrary |
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const std::string & |
licenseKey) | |
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virtual |
Init 'DAVID Low Level Library' (d4lib).
- Warning
- You need a valid shared library file ('d4lib.dll' on Windows) with a valid license file (usually distributed on USB key)
- Parameters
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[in] | licenseKey | License key string. Only required for special/future versions - normally please leave empty |
- Returns
- Information about the library, see david::LibraryInfo.
virtual IMainWindow& david::ClientD4Lib::mainWindow |
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virtual |
Returns an interface to the 'Main Window' module.
- Returns
- Interface class for 'Main Window' functions.
Implements david::IModules.
virtual IMeasure& david::ClientD4Lib::measure |
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virtual |
Returns an interface to the 'Measurement' module.
- Returns
- Interface class for 'Measurement' functions.
Implements david::IModules.
Returns an interface to the 'Structured Light Scanning' module.
- Returns
- Interface class for 'Structured Light Scanning' functions.
Implements david::IModules.
virtual ITurntable& david::ClientD4Lib::turntable |
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virtual |
Returns an interface to the 'Turntable' module.
- Returns
- Interface class for 'Turntable' functions.
Implements david::IModules.
The documentation for this class was generated from the following file:
- S:/DAVID/VisualStudioProjects/src2014/d3dsLibs/davidSDK/ClientD4Lib.h